DivErSity and Tolerance IN E-Environment
Erasmus+ CPVET
2021-1-FR01-KA220-VET-000032921
11/2021 – 11/2023 (24 months)
284.697 €
Greece, Germany, Ireland, Romania, Spain
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Learning Platform
DESTINE
With recent technological changes, shifts in global economic power, accelerating urbanization, and demographic changes, emphasized recently by COVID-19 outbreak, the VET sector had to become even more responsive to the needs of the labor market and society. E-learning has been seen as an effective way of improving the quality of teaching and learning in VET schools due to its various forms (Belaya, 2018). This fact has created an imperative need for VET providers, teachers, mentors and trainers to not only adapt to the new reality, but also integrate the challenges of diversity and tolerance in Digital and Online learning programs.
DESTINE aims to introduce ways of efficient adaptation of the traditional classrooms to the new environment of digital and online learning with main focus on safeguarding the
values of diversity and tolerance, train VET teachers/trainers/educators in order to acquire the skills and competences for deploying innovative activities and educational methods to promote diversity and tolerance in the virtual classroom environment, promote VET attractiveness by promoting innovative transformation of the online and distance learning, and provide an education embracing diversity and tolerance and be inclusive of all.
Objectives of the project
- Building and strengthening competences and capacities of VET Educators, Providers and teachers in the deployment of online resources facilitating a diversity tolerant environment in the e-classroom.
- Promoting a diversity tolerant environment in the e-classroom using blended educational methods (formal, informal, creative).
- Development of innovative activities, tools and educational methods with main focus on diversity, tolerance and inclusion, responding to the needs of the e-classroom.
- Support of transnational educational institutions (universities, institutes, VET providers) adapt in diversity tolerant digital learning.
- Reinforce the ability of VET providers to provide high quality diversity tolerant digital education.
Expected Main Results
The results described below derive from all project activities.
- The development of an innovative diversity tolerant e-classroom curriculum and the production of a report as well as a new curriculum for the virtual classroom promoting diversity and tolerance will encourage active involvement of stakeholders from the VET sector. The new curriculum will also support the promotion of the cooperation among institutional (VET Education Providers) and individual (teachers, staff, VET Learners), and put at its core a common goal to integrate diversity and tolerance principles in an digital training and learning environment.
- The production of a Training Toolkit, OERs available on an online platform, as well as assessment tools, Peer Learning and Training Activities dedicated to VET Educators, Providers, and Staff will guide them towards integrating diversity tolerance in their new digital, online and distance pedagogical approaches.
- Peer Learning Activities will facilitate the project and tools’ replicability on different local, regional, national and European levels, through the testing, evaluation and transferability of the material, methods and techniques produced.
- Multiplier events and dissemination activities will raise social awareness among VET providers and increased knowledge of the DESTINE Resources, tools and activities among VET trainers, providers and staff will be achieved.
- VET Teachers, providers and staff will be able to design and implement more diversity tolerant programs, serving VET learners.
Project Activities
- Project Results 1: Development of an innovative diversity tolerant e-environment
- Project Results 2: Creation of a set of innovative activities, tools and educational diversity tolerant methods adapted to a virtual classroom curriculum and the e-platform
- Project Result 3: Design and Implementation of a Peer Learning Activity